Monday, April 9, 2012
Friday, April 6, 2012
Along with his decision to try to form a more regular modern army out of the various warlord bands and household units of his people, King Ullo also thought it important to do away with the traditional religious and tribal pennants, standard and ragged banners that often characterized the massed forces of Alcovia. In their place would be proper national army colors, showing that loyal regiments were willing to put the betterment of their nation ahead of any other loyalties.
Still, as Alcovia was to be a nation bound together, it was also important to maintain some of the strong, traditional images and heraldic symbols of Alcovia's past. To this end the regimental flag of Alcovia would bear the black wolf of King Ullo over the traditional sword of the majority of the tribes of the Alcovian steppes. Guard Regiments and the King's Colors would bear an Imperial crown with the Guard colors having the black wolf in the four corners.
|King's Own Guards|
These banners were made to order by the very talented Bill McHenry and I feel the end results were well worth it. He's an incredibly great guy and worked with me all the way which was no easy thing considering I am mostly ignorant about the military of the 18th C.. I'll be going back to him for all my banner needs in the future and he's currently working on some banners for some of King Ullo's family and some tribal banners.
Thanks for reading,
Friday, March 30, 2012
Armed with a few color printed pictures, my handy, dandy, under-stocked box of paints and a few hours to myself, I set out to begin work on sorting my Eastern Ren. figures into suitable unit lots for painting.
I've mentioned before that I am going with Eastern Ren. figures for this 18th C. project because at this period in time my imagi-nation was way behind the game. This also allows me to use minis from a period that I've wanted to play in for a long time but still get to participate in the 18th C. imagi-nation community and build up the mystique and history of my favorite imagi-nation.
I'm afraid I didn't get as far along with today's painting as I had hoped. A bit of a mishap with a loose paint cap while shaking up a bottle, resulted in time spent cleaning up instead of painting. I was also frustrated to find out that I wasted time trying to adapt to an inferior paint when I did end up having a bottle of better quality paint in the same color. I'll have to go over the poor quality paint with the better stuff and make it work. Fortunately, that discovery was made early on instead of too far down the road.
More to come as I have it!
Thursday, March 29, 2012
Thanks to a friend of mine, I have been provided with a fun set of black powder era rules, "Muskets and Mohawks". I received these rules without any specific advanced information on the system. I do have some knowledge of some of Two Hour Wargames other games but only their skirmish scale rules.
Initial scans of the rules show it to be very flexible and easily customized for use in imagination settings. Though the rules are written with the FIW in mind, the rules for classifying troop capabilities through descriptive abilities such as ferocious, militia, civilian, etc.. This is easily transferred to other settings and, in fact, 2HW has even provided quick lists, special rules, and army lists for various other black powder eras. This pretty much makes these rules to imagi-nation gamers or folks who want to cover a lot of ground but don't want to learn many different systems.
I hope to get a few units on the table soon so I can take these rules out for a spin.
Wednesday, March 7, 2012
I saw this picture online and immediately it struck me as one of those things too crazy to field seriously in miniatures, but just wacky enough that it might bear (yes, a pun) some merit in modelling just for fun. I even came up with an amusing little blurb about them...
In a flight of fanciful folly, the Kuzaki warlord Ignov The Bold (named not for his bravery but rather the bravado of his personal odor) experimented with bolstering his shock cavalry by using bear, normally trained as circus performers by Romani gypsies, to ride on the backs of horses. Though the bear themselves performed admirably, leaping from the backs of the horses to savage Ignov's enemies, his own forces were rendered paralyzed by laughter at such an absurd sight.